UnConference: The Anatomy of a Design System

03-10-22 Sparkbox

Are you confused about what a design system is, and what you can use it for? On April 28, Sparkbox presented a conference about building a foundation with a common design system vocabulary.

Design systems have vast scopes and complexities—and no two are the same. That’s why establishing a collective vocabulary around design systems is key to unifying a team that can develop and mature a design system for long-term success.

During this event, our team deconstructed the language used to talk about design systems, clearly defined each concept, and reassembled these concepts into a succinct and complete understanding of what design systems are.

Recordings will be made available soon.

Ben Callahan on The Anatomy of a Design System

Ben lays out a framework for understanding a design system’s individual components, the common terms used to discuss these systems, and a roadmap of future considerations for your system.

Kasey Bonifacio on The Anatomy of Design Systems In-The-Wild

Kasey builds upon the terms defined in the previous session with real-life applications to design systems and advice on how to effectively use this knowledge for your work.

Philip Zastrow on How Roles and Processes Create Design System Culture

Philip reminds us of how crucial people and culture are to a design system’s health and success and discusses how to set ground rules for your team to build a sustainable system.

Panel Discussion with Design System Experts

We’ll bring this event to a close by inviting the speakers and additional Sparkboxers to answer your most pressing design system questions. Bring your challenges and let’s discuss what goes into building a sustainable and healthy design system.

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